Counter Strike 1.6


 
AcasaPortalCalendarFAQCautareMembriGrupuriInregistrareConectare

Distribuiţi | 
 

 Zombi Mod Swarm

In jos 
AutorMesaj
Mr.Zero

avatar

Mesaje : 83
Data de inscriere : 02/11/2009
Varsta : 25

MesajSubiect: Zombi Mod Swarm   Mar Noi 03, 2009 8:26 am

: Descriere:.
Acest mod de a se întoarce gameplay-ul Oamenii Monsters VS.
Folositi harta fişierele de Monster specifice de configurare (cele pe care le pune în hărţi '/ mapname_monster.cfg ") pentru a depune icre monştri.
Fiecare monstru dă un monstername_frags "," sumă de frags.
Acest mod are nevoie de CSDM la locul de muncă.
Grunts Omului va fi cauta pentru dvs., prin radar lor, încercaţi să le distrag atenţia de care se deplasează în jurul.
Timer va reporni, dacă te-ai lovit!
În cazul în care cronometrul a ajuns la limita veţi fi în necaz mare! : O
Dacă este activat, scorul dvs. (Monsters omorât & Victorii) vor fi salvate pe server.
Jucătorul care reachs "win_limit" primul este castigator! XD

.: Monsters :.
1. Alien Grunt (agr)
2. Big Momma (big)
3. Bull Squid (bul)
4. Controller (con)
5. Gargantua (gar)
6. Head Crab (hea)
7. Hound Eye (hou)
8. Slave (isl)
9. Snark (sna)
10. Zombie (zom)
11. Human Grunts (hgr)
12. Tentacle (ten)
13. Barney (bar)
14. Human Assassin (has)


.: Skills :.
HP +: Creşte max HP cu "skill1_hp 'pe nivel.
Viteza +: Creşte viteza dumneavoastră cu fiecare arma de "skill2_speed 'pe nivel.
Gravity -: Scăderi Gravitatea dvs. prin "skill3_gravity" pe nivel.
Start Pistol: modificările dvs. pistolul de pornire (0 skill4_pistol0, 1 skill4_pistol1, 2 skill4_pistol2, 3 skill4_pistol3, 4 skill4_pistol4, 5 skill4_pistol5)
Mid-Kit-ul: skill5_hp vindecă "al HP pe nivel, o dată pe viaţă (obligati o cheie pentru a" midkit ')
Skill6_time Dispari: Veţi fi pe deplin invizibil pentru jucători şi monştrii pentru ',' secunde pentru fiecare nivel, o dată pe viaţă (obligati o cheie de a "dispărea")

.: CMDs :.
Cod:
hvm_bhmode <mode>    // ADMIN_LEVEL_D, modificări Mod Bounty Hunters (0 = cu handicap, 1 = omori pe nimeni, 2 = de echipe)
hvm_reset <name>    / / Admin_rcon Flag, Resets scorul şi nivelul de ţintă
hvm_givexp <name> <xp>    //ADMIN_LEVEL_D, Gives XP to the target
say /wins        //Shows how many times a player won
say /kills        //Shows how many monsters the player killed
say /(mon)        //Shows how many you killed of that monster(Only the 3 first cahrs: agr,big,bul,con,gar,hea,hou,isl,sna,zom, etc.)
say /topwins        //Shows the top 10 winners
say /topkills        //Shows the top 10 killers
say /top(mon)        //Shows the top 10 killers for that monster
say /tmdl        //Changes model to T: urban = terror | gsg9 = leet | sas = arctic | gign = guerilla | (CZ ONLY) spetsnaz = militia
say /ctmdl        //Changes model back to CT
say /help        //Shows help
say /help2        //Shows help2
say /hvmstats            //Shows you HvM Mod stats
say /skills            //Shows the skills menu
say /skillsinfo            //Shows the skills info
say /resetskills    //Resets the skills
con hvm_stats <name>    //Shows a connected player's HvM Mod stats
con midkit        //Uses a Mid-Kit (Once per life)



.: CVARs :.
bounty_hunters 0 //Enables Bounty Hunters mode (0 = Disabled, 1 = Kill anyone, 2 = Teams)
level1xp 100 //The XP needed to get to level 1 (Each level will need double the XP needed for the previous level)
point_perlevel 2 //How many points a player gets for each level?
skill1_hp 20 //How many HP a player gets for every 'HP +' level?
skill2_speed 20.0 //How many % to be added to a player's speed for every 'Speed +' level?
skill3_gravity 12.0 //How many % to be subscribed from a player's gravity for every 'Gravity -' level?
skill4_pistol0 glock18 //What's the starting pistol for 'Start Pistol' level 0?
skill4_pistol1 usb //What's the starting pistol for 'Start Pistol' level 1?
skill4_pistol2 p228 //What's the starting pistol for 'Start Pistol' level 2?
skill4_pistol3 deagle //What's the starting pistol for 'Start Pistol' level 3?
skill4_pistol4 fiveseven//What's the starting pistol for 'Start Pistol' level 4?
skill4_pistol5 elite //What's the starting pistol for 'Start Pistol' level 5?
skill5_hp 25 //How many HP to heal for every 'Mid-Kit' level?
skill6_time 2 //How many seconds to stay invisible for every 'Vanish' level?
skill1_maxlevel 5 //What's the max level for 'HP +'?
skill2_maxlevel 5 //What's the max level for 'Speed +'?
skill3_maxlevel 5 //What's the max level for 'Gravity -'?
skill5_maxlevel 5 //What's the max level for 'Mid-Kit'?
skill6_maxlevel 5 //What's the max level for 'Vanish'?
knife_speed 50 //The speed to be added to a player when using no weapon(knife)
agrunt_xp 15 //How many xp a player gets for killing an agrunt?
bigmomma_xp 25 //How many xp a player gets for killing a bigmomma?
bullsquid_xp 5 //How many xp a player gets for killing a bullsquid?
controller_xp 15 //How many xp a player gets for killing an controller?
gargantua_xp 50.0 //How many xp a player gets for killing an gargantua?
headcrab_xp 3 //How many xp a player gets for killing a headcrab?
houndeye_xp 5 //How many xp a player gets for killing a houndeye?
islave_xp 10 //How many xp a player gets for killing an islave?
snark_xp 1 //How many xp a player gets for killing a snark?
zombie_xp 10 //How many xp a player gets for killing a zombie?
hgrunt_xp 10 //How many xp a player gets for killing a hgrunt?
tentacle_xp 25 //How many xp a player gets for killing a tentacle?
barney_xp 10 //How many xp a player gets for killing a barney?
hassassin_xp 10 //How many xp a player gets for killing a hassassin?
agrunt_frags 1 //How many frags a player gets for killing an agrunt?
bigmomma_frags 2 //How many frags a player gets for killing a bigmomma?
bullsquid_frags 1 //How many frags a player gets for killing a bullsquid?
controller_frags 1 //How many frags a player gets for killing an controller?
gargantua_frags 3 //How many frags a player gets for killing an gargantua?
headcrab_frags 0 //How many frags a player gets for killing a headcrab?
houndeye_frags 1 //How many frags a player gets for killing a houndeye?
islave_frags 1 //How many frags a player gets for killing an islave?
snark_frags 0 //How many frags a player gets for killing a snark?
zombie_frags 1 //How many frags a player gets for killing a zombie?
hgrunt_frags 1 //How many frags a player gets for killing a hgrunt?
tentacle_frags 2 //How many frags a player gets for killing a tentacle?
barney_frags 1 //How many frags a player gets for killing a barney?
hassassin_frags 1 //How many frags a player gets for killing a hassassin?
win_limit 50 //How many frags a player needs to win?
fragslose 1 //How many frags a palyer loses when died? (When killed by a player, will lose this amount -1)
min_players 2 //How many players should be connected to start counting frags?
hvm_pause 0 //Stops Humans VS Monsters Mod from counting Frags, Monster kills and Wins.
hvm_save 1 //Saves players scoers(Kills, Wins, Monster Kills)
hvm_saveby 0 // 0 = SteamID, 1 = IP, ELSE = Name
hvm_sounds 1 //Enables Humans VS Monsters Mod sounds.

hvm_top10_path "addons/amxmodx/hvm_top10" //The path where the top10 lists will be saved.(Uses "hvm_saveby")


.: Required Modules :.
engine
cstrike
fakemeta
hamsandwich
fun
csdm
nvault

.: My CSDM Preferances :.
-Items Mode [X]
-Guns Menu [ ]
-Strip Weapons [X]
-Auto Ammo Refill [ ]


.: Updates :.
v1.0
-Plugin Created

v1.1
-Added "hvm_sounds" to control hvm mod sounds

v1.2
-Fix: Sounds don't play even if "hvm_sounds" = 1
-Fix: Gravity won't change until map change
-Added "knife_speed" to control a player's speed when using no weapon(knife)

v1.3
-Added /top10 lists (CVAR: "hvm_top10_path" is the path where the txt files will be saved)
-Added /help command
-Removed /save & /load commands (Reason: Server lags)

v1.4
-Added /hvmstats command
-Added hvm_stats console command

v1.5
-Added Bounty Hunters Modes
-Added custom HP for each BH Mode

v2.0
-Added XP and Skills system to the mod
-Changed name into Humans VS Monsters XP
-Removed Human Grunts radar

v2.1
-Fixed server lag when someone disconnects:
Now top10 will only be checked when a player says /top(whatever)
-Max skill levels are now editable
-Bounty Hunters mode is displayed on the top of the screen
-Added /resetskills command to reset the skills
-hvm_reset will now reset the level and the score
-Added 2 Monsters: Barney, Human Assassin
-Game name will now be changed to 'HvM XP Mod'
-Updated banners to Humans VS Monsters XP Mod

v2.2
-Fixed a message crash bug
-Changed Bounty Hunters mode HUD to be displayed every 10 seconds instead of every prethink
-Added new skill 'Vanish'



Put the required sounds in '(mod)/sound/hvmmod/"

You can use this to make map cfg files:
Monster mod Map Cfg maker. (ingame)
But it will save files in "addons/monster/config" so just move it to the "maps" folder.
You can use my "de_dust_monster.cfg" put it in the "maps" folder

"de_dust2_monster.cfg" is made by dor123
but it has to be edited because apache and brancle aren't supported yet

.: My "To Do" List :.
-Add the other monsters [In Hold]
-Add "/top10" lists (topkillers, topwinners, top(mon)killers) [Done]
-Add "/help" command [Done]
-Learn how to use MOTDs ^_^" [Done]
-Add "/hvmstats" command [Done]
-Add XP and Skills system *w* [Done]
-Add player kill XP [In Hold]
-Make the max skill levels editable [Done]
-Make a command to reset skills [Done]
-Update banners and screen shots [Done]
-Make map cfg file for de_dust2 [In Hold]
-Make map cfg file for de_nuke [In Hold]
-Make map cfg file for de_inferno [In Hold]
-Make map cfg file for cs_assault [In Hold]
-Add "Invisibility" skill [In Hold]

Resurse

Descarcare CsDM Link
Descarcare zm_swarm cstrike addons Link
Descarcare zombie_swarm AMXX pluigin Link
Descarcare zombie_swarm SMA Scripts Link
Sus In jos
Vezi profilul utilizatorului http://extremteacher.ucoz.com
 
Zombi Mod Swarm
Sus 
Pagina 1 din 1

Permisiunile acestui forum:Nu puteti raspunde la subiectele acestui forum
Counter Strike 1.6 :: Prima categorie :: Tutoriale Counter-Strike 1.6 :: Adoonsuri Counter Strike-
Mergi direct la: